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Design ToolsTo design most interfaces using LiquidApps®, you will create screens, add widgets such as buttons, tables, or images, and then assign properties and behaviors to these components. You can also assign properties and behaviors to screens and files. ![]() Figure 12: The Default Design view ScreensScreens represent the user interface that you are designing. The Screen view allows you to view all of the screens you have created and move quickly between them. To Create a Screen![]() Figure 13: Adding Screens to a project
WidgetsWidgets are the building blocks for your interfaces. These are shown in the Palette and include top containers, containers, and components such as buttons, check boxes, shapes, and text. When you begin building a screen, a Top Container is automatically placed on the design canvas. Then, you can select and drop components into these areas. To add widgets to a screen:
The table below gives a listing of the widgets currently available, and a brief description of their usage:
Composite WidgetsComposite Widgets are a group of two or more widgets combined to create one task or function. To create a composite widget:
Once created, your composite widget is housed in uInventory™, which can be accessed by clicking on the Browse uInventory™ icon, and the Composite Widget palette, which is located in the Widget drop-down box at the top of the palette tool. ![]() Figure 14: Creating a Composite Widget The LiquidApps® Tool BarThe LiquidApps® Tool Bar contains a mixture of editors that can help developers dramatically alter both the look and functionality of their UI projects, as well as features aimed at giving designers a quick peek at how their project will look when exported into different formats. For a detailed description of the LiquidApps® Tool Bar and all its features, please see your LiquidApps® 6.0 User’s Guide. ![]() Figure 15: The Default Toolbar The LiquidApps® Drop-Down MenusThe drop-down menus function in much the same way as the toolbar items. They give the user another option of navigation to a specific feature. ![]() Figure 16: The "Window" drop-down menu The RibbonThe Ribbon, located at the top of the design area, shows some of the most common widget properties, fonts, and formats. The Ribbon houses four widget categories: Layout, Style, Content, and Format. Each category has individual editors that can manipulate widgets depending on the designer’s needs. To apply a property using the Ribbon, simply select the widget and click on the property shown in the Ribbon. ![]() Figure 17: The Content Ribbon bar |


























